Agents Radar

2026-10-28

Tool-using and web-browsing LLM agents, from every new cs.AI, cs.CL, cs.LG and cs.MA submission.

315papers read
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13shortlisted
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5must-read

20 s · 287,784 input tokens · ≈ $0.0121 · jev-1.13.0 via typesafe

Must-read ≥ 95%

96%new methodarxiv

The Inbox as a Coordination Primitive for LLM Agent Societies

Karthik Sreedhar, Leo Yuan, Pradyumna Chari et al. · cs.MA

Multi-agent 96%
Abstract

Language-model agents increasingly coordinate in large groups, and current agent protocols focus on delivering messages. For these agents, however, the scarce resource is not delivery but reading: every message costs tokens, and the context is finite. Current infrastructure works by push: the sender decides when a message enters the recipient's context, so the recipient reads in arrival order and drops the oldest messages once its context is full. We study the alternative, pull, in which messages wait in an inbox outside the context and the recipient's own rules decide what it reads and keeps. We argue that the inbox is a coordination primitive: each agent sets its rules privately, and those rules decide whether other agents' requests reach it. In simulated societies of up to 16,000 agents, with every decision an LLM judgment, we report three findings. First, push fails as an agent takes part in more coordination at once: an agent leading 20 negotiations with a full memory proposes options already rejected 97% of the time, because it has dropped the oldest replies. Second, an inbox is necessary under heavy, noisy traffic. Where first come, first read misses every request, an inbox that first reads messages carrying a refundable deposit still finds about 60% of the agents a request needs, at every size from 1,000 to 16,000. On a real email network, losses compound: when half the agents adopt such an inbox, forwarded search recovers only 5% of full adoption, against 42% for one-hop search. Third, an inbox comprises four decisions (what to read, what to keep, what a sender pays, and what a reply may say), and the best rule for each depends on the traffic and the agent's role. Multi-agent coordination under load requires an inbox layer designed for the traffic each agent receives.

arxiv:2610.36264Useful?👍👎
96%new methodarxiv

MAREval: A Multi-Agent Framework for Evaluating Natural Language Recommendation Explanations

Reza Yousefi Maragheh, Jayesh Uddhav Kudase, Aysenur Inan et al. · cs.AI, cs.IR

Multi-agent 96%
Abstract

Evaluating natural language explanations in recommender systems is essential for fostering user trust, transparency, and engagement. However, existing evaluation approaches like human evaluations, while accurate, are resource-intensive and impractical at the scale required by modern recommendation platforms. Also, automated methods using single-agent LLMs suffer from prompt sensitivity and inconsistent outputs. To address these challenges, we propose MAREval, a structured multi-agent framework for evaluating recommendation explanations using large language models. MAREval orchestrates (i) a planner agent that uses a novel Chain of Debate (CoD) prompting strategy to coordinate agent roles and enforce logically consistent evaluation plans; (ii) a moderator agent that regulates discussions by mitigating prompt drift; and (iii) an arbitrator agent that aggregates outputs from multiple evaluation rounds and (iv) a Monte Carlo sampling method, improving robustness and alignment with human judgment. We conduct comprehensive evaluations on both public (TopicalChat) and proprietary recommendation datasets, demonstrating that MAREval outperforms state-of-the-art baselines. Comprehensive experiments on a public benchmark and a proprietary e-commerce dataset show that MAREval improves alignment with human judgments over strong singleand multi-agent baselines. Stability analyses indicate substantially lower variability across repeated trials. In a large human-annotation gate, MAREval meets production quality thresholds where prior evaluators fall short, and online A/B testing demonstrates statistically significant improvements in engagement and revenue metrics. These results establish MAREval as a scalable and reliable solution for human-aligned evaluation of recommendation explanations in real-world systems

arxiv:2610.36389Useful?👍👎
96%systemarxiv

A Serious-Game Testbed for Self-Governing Human-Machine Institutions

Callum Berger, Jeremy Pitt, Stefan Sarkadi · cs.MA, cs.HC

Multi-agent 96%
Abstract

AI agents no longer act alone: they cooperate, coordinate and compete within and between groups, increasingly alongside humans who are in, on or out of ``the loop''. Whether such mixed groups can govern themselves is an open question about machine behaviour and human-computer interaction that needs a testbed for hybrid institutions. We present Megabike, a multi-agent simulator and serious game with interdependent arenas for common-pool resource management, cooperative survival and constitutional choice. Riders sharing a megabike must agree their arrangements for steering, pedalling and distributing resources, and their political regime, while negotiating with rival bikes and avoiding an existential threat. Every rule is enforced by the simulator, every action is logged, and any seat can be taken by a human or a machine, so governance can be studied under well-defined metrics. We demonstrate Megabike with forty sessions in which language-model riders with cooperative, lazy, subversive or opposing dispositions chose regimes, elected leaders and expelled one another. The results show that different combinations of agent archetypes could produce unexpected and counterproductive outcomes. We conclude with extensions for systematic experiments mixing human and computational agents.

arxiv:2610.36989Useful?👍👎
95%empirical studyarxiv

Who Convinced Whom? Tracing How LLMs Change Their Minds in Multi-Agent Systems

Arnesh Batra, Aniket Khandelwal, Jashn Khemani et al. · cs.MA, cs.AI

Multi-agent 95%
Abstract

Multi-agent debate (MAD) aims to improve language-model decisions through the exchange of arguments, yet agreement after debate need not reflect independent corroboration. We investigate how peer communication influences individual decisions and collective outcomes through behavioral and internal interventions. We introduce MAD Bench, a 2,400-question benchmark spanning knowledge and reasoning, values and moral judgment, and safety and refusal, and evaluate three open-weight models using a round-matched independent-reflection control. Among answer-changing responses, a forced-choice readout before rationale generation matches the eventual answer more often in debate than in reflection (65.4% versus 22.3% on Qwen3.5-9B). Message ablations reveal model-dependent effects of peer answers and reasoning, while attributing identical text to the receiver rather than another agent substantially changes its influence. For the tested source descriptions, stated track record affects answer preferences more strongly than professional-status cues across all three models. Attention masking produces different changes in decision margins across the three checkpoints. On fully parsed, reference-labelled non-numeric questions, debate yields small estimated accuracy improvements over initial majority voting, while increasing the rate of unanimous wrong answers by 3.1-7.4 percentage points relative to reflection. Longer debates show persistent consensus and greater correlation between agents' correctness than reflection. These findings show that stronger consensus can coexist with more shared errors, motivating evaluations that assess dependence and unanimous errors alongside accuracy.

arxiv:2610.35930Useful?👍👎
95%new methodarxiv

CASEL: Consequence-Aware Selective Execution for Reliable Long-Horizon Tool-Using Agents

Yanyan Zhang, Fei Shen, Ting Yan et al. · cs.AI, cs.CR, cs.SE

Agents 95%
Abstract

Tool-using language agents increasingly modify external systems, yet most runtime safeguards allocate scrutiny by generic uncertainty scores or coarse mutation heuristics. We introduce CASEL (Consequence-Aware Selective Execution Layer), a model-agnostic runtime allocation policy that combines calibrated failure probability, state-dependent consequence, reversibility, ambiguity, and evidence freshness to choose, for each proposed tool call, among direct execution, verification, sandboxing, clarification, approval, and abstention by minimizing a per-mode cost. We formalize direct execution as selective prediction and state and test the validity conditions of a finite-sample threshold and a trajectory risk ledger. In a controlled simulation over 20 seeds with 120,000 test actions each, in which every method has the same intervention menu and the same compute cost, CASEL reduces harmful-side-effect trajectories from 14.75 percent for an uncertainty-ranked gate to 7.02 percent and mean normalized harm from 0.184 to 0.123. A gate ranked by the product of failure probability and consequence reaches similar harm (5.82 percent, 0.120) but sends 45 percent more actions to human approval, and removing reversibility-aware routing raises the rate to 15.53 percent. A trajectory-level risk budget, in contrast, increases harm at equal cost (11.82 percent). Intervention effectiveness is assumed, not measured: the results rank allocation rules under the simulator's assumptions and do not establish deployment effectiveness.

arxiv:2610.36570Useful?👍👎

Maybe 90% to 95%

93%systemarxiv

LM-DSB: A Lightweight Multi-agent System for Automated Daily Safety Bulletin Generation in Construction

Xianxiang Zhao, Advik Mehta, Falak Sethi et al. · cs.AI

Multi-agent 93%
Abstract

Construction safety management still struggles to produce daily safety bulletins (DSBs), structured daily communications that identify site-specific hazards, convey safety protocols, and set preventive measures for workers. Manual DSB creation takes 2-3 hours daily and yields inconsistent quality, with 25% of crews never conducting pretask planning (Olson et al., 2016), diverting safety personnel from field supervision. This study proposes the Lightweight Multi-Agent DSB System (LM-DSB), which integrates retrieval-augmented generation (RAG) with a locally deployable Large Language Model (LLM) to automate DSB generation on consumer-grade personal computers. LM-DSB coordinates specialized planner, researcher, and writer agents in a hierarchical architecture, enhanced by domain-specific fine-tuning on construction safety documentation and RAG grounding in 37 health, safety, and environment (HSE) documents. A two-phase validation assessed feasibility. Phase 1 comparative evaluation showed the multi-agent RAG system (Llama 3-8B) outperformed all alternative configurations, with strong lexical alignment and coherence (TF-IDF: 0.70, BLEU: 0.39, ROUGE-1: 0.66) and near-complete document generation (length ratio: 1.01 vs. 0.39 for single-agent RAG). Phase 2 expert evaluation (N=40) confirmed practical acceptability (mean scores 3.50-4.20 on a 5-point scale), particularly in regulatory compliance (4.20) and factual accuracy (4.10). The findings show that architectural design enables lightweight models to handle safety-critical documentation on consumer-grade hardware, advancing technology democratization in construction safety management. Limitations include knowledge base scope, language constraints, and lack of field deployment validation; future work should address multimodal integration and workflow adoption.

arxiv:2610.36433Useful?👍👎
93%new methodcode / dataarxiv

Evolving Agent Teams

Shiyi Cao, Ziming Mao, Dacheng Li et al. · cs.AI

Multi-agent 93%Agents 36%
Abstract

The rapid progress of software engineering agents drives interest in applying them to open-ended problems such as GPU kernel optimization. However, we find that existing coding agents converge to local optima on real-world, expert-written kernels (e.g., FlashInfer). We introduce Evolving Agent Teams, a multi-agent framework that escapes such local optima. It features (1) a central supervisor that diagnoses each local optimum and restructures a team of agents; and (2) a persistent file system that comprises a learning document, an evolution history, and per-team artifacts, grounding restructuring with accumulated experience. Under a matched token budget, Evolving Agent Teams consistently outperforms strong coding-agent baselines. With an extended token budget, Evolving Agent Teams generates a CUDA kernel that reaches 1.2x mean speedup over the production FlashInfer MLA paged decode kernel from scratch and wins on 36 of 47 production workloads from FlashInfer-Bench (0.86-0.99x on the remaining 11). It also demonstrates superior performance on tasks such as KDA prefill on AMD MI350X (3.01x over vLLM) and NVIDIA B200 (3.44x over FlashKDA), MoE expert-offload serving on Apple silicon (30.3 tokens/s decode for Qwen3.8-Flash-Next in MLX 4-bit on a 48 GB M4 Pro), and RoboDojo robot manipulation (62.1 on held-out seeds vs. 55.3 for the best leaderboard entry). Code is available at https://github.com/caoshiyi/EAT.

arxiv:2610.36848Useful?👍👎
92%systemcode / dataarxiv

SCOPE: Source Credibility and Outlet Profiling Engine

Ilyas Nagiyev, Miras Baisbay, Daniil Orel et al. · cs.MA, cs.AI, cs.CL

Agents 92%Multi-agent 92%
Abstract

We present SCOPE, a multi-agent system for profiling news media outlets with respect to bias, factuality, and credibility. Given an outlet URL, SCOPE coordinates specialized agents for article acquisition, content analysis, external evidence search, scoring, and report generation. The system follows an MBFC-style methodology while making intermediate evidence and agent outputs inspectable through a structured demonstration interface. On a benchmark of 200 media outlets, SCOPE outperforms LLM-only, article-only, search-only, and media-background-check baselines on most metrics, achieving the lowest bias and factuality MAE, perfect failed-fact-check detection, and the lowest factual error rate. These results suggest that decomposed, evidence-grounded agent workflows can support more transparent and reliable media profiling. Our code is available at https://github.com/mbaisbay/SCOPE, and a live demonstration at https://scope-demo.streamlit.app/.

arxiv:2610.35929Useful?👍👎
92%new methodarxiv

Remembering Is Not Enough: Refining Memories and Learning When to Use Them in Multi-Agent Systems

Yipeng Hao, Yuxuan Cai, Wenkai Ji et al. · cs.AI, cs.MA

Multi-agent 92%
Abstract

Memory helps LLM-based multi-agent systems reuse experience, but stored advice can be flawed or applied in the wrong situation. Team-level success or failure alone cannot reliably show whether a memory needs correction or should not have been used. We propose DiscernMem, a training-free framework that improves both memory quality and memory use. To improve quality, Defect-Aware Memory Refinement (DMR) compares team executions with a single memory and with no memory, diagnoses rule defects, and tests repairs on current and earlier tasks to guard against losing previously useful behavior. To guide appropriate use, Boundary-Learning Meta-Memory (BLM) records each memory's past uses and effects, learning when its owner role should apply or avoid it based on task context and incoming messages. Together, these components help teams correct flawed experience while retaining useful rules that were applied incorrectly. Experiments with Qwen3-4B-Instruct-2507 on four benchmarks show that DiscernMem achieves the highest average score on AutoGen, CAMEL, and MacNet, exceeding the strongest reported baselines by 0.51-4.32 points. It leads on code generation and symbolic planning across all three systems, including a PDDL score of 37.71 versus 28.48 on CAMEL.

arxiv:2610.36652Useful?👍👎
92%systemcode / dataarxiv

Concordat: Typed Sessions for LLM Agents

Milad Sikaroudi · cs.AI, cs.MA

Agents 92%
Abstract

Agents built on large language models are increasingly allowed to take consequential actions: cancelling bookings, issuing refunds, changing accounts. The rules that govern those actions, such as "obtain the customer's explicit confirmation before changing anything", are usually stated in the prompt and followed only as reliably as the model chooses to follow them. We present Concordat, a Python library that treats an agent as an object whose interface is a finite-state protocol, in the spirit of typestate and session types, and enforces that protocol on the model at run time. On every turn the model is offered only the tools that are legal in the current protocol state, calls outside that set are rejected before they have side effects, decisions reserved for humans can only be requested, and token and tool-call budgets are charged and split linearly across handoffs. Protocols are checked when they are defined, and a subclass of an agent is rejected if it could bypass its parent's protocol, a behavioural form of Liskov substitution. We evaluate a Concordat agent against the standard agent of tau-bench on its 50 airline tasks, adding simulated customers who pressure the agent to skip confirmation. The standard agent made changes without the required "yes" in 13 of 50 tasks with gpt-4.1 and in 29 of 128 task-runs with Claude Haiku 5.5; the Concordat agent made none, with no significant difference in task success. tau-bench's own reward did not detect most of these violations. Concordat is open source.

arxiv:2610.37461Useful?👍👎
91%new methodarxiv

EMMA: Structured Episodic Memory for Multi-Agent Workflow Synthesis

Ruijia Niu, Kaiwen Liu, Rose Yu et al. · cs.MA, cs.AI

Multi-agent 91%Agents 76%
Abstract

Deploying LLM agents in specialized domains often require fine-grained task-specific procedures and knowledge a general model lacks, yet parameter training is costly and non-interpretable, and hand-engineered agent systems shift the cost to expert labor. Episodic memory updates at context level, but single agent adaptation struggles to alleviate cross-task interference, especially with complex tasks such as multi-application navigation or data pool analysis. Although multi-agent evolution alleviates this problem, existing methods lack clear definitions on update rules and rely on the backbone model to decide where and how much the system changes. This ill-scoped evolution makes learning follow the backbone's structural preferences rather than the observed failures: one backbone accumulates skills while another spawns agents. We present EMMA (structured Episodic Memory for Multi-Agent workflow synthesis), which treats the configuration of a multi-agent system (controller routing memory, specialists inheriting a generalist prompt, and per-step procedural skills) as episodic memory. EMMA makes the ownership and admissibility of updates explicit: a reflector assigns each diagnosed failure to the scope owning its correction and proposes one edit within it, and backbone-independent guards keep every accepted edit scoped, incremental and bounded. Across KramaBench, AppWorld and BBEH with five backbones and four baselines (ACE, GEPA, EvoMAS and ADAS), EMMA attains the best overall performance on every benchmark, up to 32.5% over the strongest baseline, maintains consistent improvements across backbones, and uses 17-38% fewer training executions than the most efficient baseline.

arxiv:2610.35966Useful?👍👎
91%systemcode / dataarxiv

EREBOTS 4.0: A framework for conversational assistants with A2A agents and MCP tools

Elia Pacioni, Davide Calvaresi, Andrei C. Coman et al. · cs.MA

Agents 91%Multi-agent 81%
Abstract

In recent years, multi-agent systems have shifted from rule-based, symbolic agents to sub-symbolic agents built on language models. However, several limitations remain unresolved. The new frontier is neuro-symbolic agents, which pair language models with deterministic tools and explicit protocols. Without a common framework to standardize and compose them, each study rebuilds the same infrastructure, and results are hard to replicate. This paper presents EREBOTS 4.0, an open-source, hybrid-AI, multi-agent framework that fills this gap for conversational assistants. Language-model agents plan and route requests, while deterministic tools compute exact results over the Model Context Protocol (MCP). An orchestrator selects one or more specialist agents per turn and calls them over the Agent2Agent protocol (A2A). A new agent, local or remote, is added by listing its URL in a configuration file. The framework also manages identity, user context with consent flags, task states and traces. Its A2A server passed 97 tracked requirements in the official A2A Technology Compatibility Kit, with no failures.

arxiv:2610.36221Useful?👍👎
91%benchmarkarxiv

TeamGym: A Gym for Team Decision-Making by AI Agents with Distributed Information

Chanwoo Park, Jaywoong Jeong, Zachary Wojtowicz et al. · cs.AI

Multi-agent 91%Agent evaluation 46%
Abstract

Many real-world decisions require teams to integrate information distributed across participants. Yet AI agents are still primarily trained and benchmarked in isolation. We introduce TeamGym, an environment for evaluating and training language model-based agents on team decision-making problems constructed from real-world legal, finance, medical, and software engineering corpora. TeamGym introduces a method to identify a minimal set of facts, each element of which is necessary and all of which are collectively sufficient for a correct final decision, which we call pivotal information. This enables TeamGym to both control the distribution of pivotal information and track how well agents identify and integrate pivotal information when making team decisions. Examining 8 language models on 12 source corpora, we find that current AI agents often fail to effectively share information: Distributing pivotal information across participants lowers success rate by 22.9 percentage points on average relative to giving the same information to a single model (a communication gap). We also document that participants do not effectively retrieve decision-relevant information on their own: A team's success rate is lowered by a further 19.9 points when participants must identify and extract pivotal information from source material rather than receiving it directly (a retrieval gap). To help remedy these deficits, we use TeamGym to train policies through reinforcement learning on team decision loss. Across two policy-training experiments, we find that training improves final-decision quality and induces emergent coordination in participation, speaker selection, and communication, even though the reward evaluates only the final decision.

arxiv:2610.37571Useful?👍👎