Large language model (LLM) agents are increasingly deployed as teams, yet they fail in characteristically social ways: information holders stay silent, dominant speakers anchor groups on wrong answers, and norm violations go unsanctioned. We present Agent Sociodrama, a framework for modeling and validating evolving social dynamics in LLM agent teams. Under fixed personas, agents' emotional states and directed, asymmetric relationships are updated every round by a unified external LLM judge and shape their subsequent interactions. Across six LLM backbones and five social scenarios, we assess social fidelity through classical social-theory patterns and agreement with human judgments. The resulting trajectories exhibit structured social patterns and model-specific differences. We then introduce Trajectory-Guided Persona Recasting (TPR), which diagnoses group-dynamic failures from interaction transcripts and social trajectories and recasts agent personas before rerunning the task. Across four collaborative benchmarks, TPR improves performance from both heterogeneous and randomly initialized agent persona compositions, yielding up to 83.3%p of accuracy improvement over the initial casting. On representative distributed-information cooperation and mixed-motive bargaining tasks, we outperform SOTOPIA and AgentVerse in three of four comparisons, by up to 37.5%p in Pareto rate. These results show that validated social trajectories provide actionable signals for repairing LLM agent teams.
Zijian Cai, Haowei Liu, Kailai Chen et al. · cs.AI
Agents 97%
Abstract
Real-world hybrid web tasks need both information gathering and page interaction, yet search-based and operation-based agents are developed and evaluated separately. To bridge this gap, we introduce HyWe, a framework that unifies both capabilities within one model and trajectory. Its two modes use dedicated prompts and tool sets to sustain sub-goal execution; explicit switching selects the needed capability, and shared history lets each mode build on the other's findings. To provide demonstrations of these behaviors, we develop HyWeCollector, a fully automatic pipeline that uses task prototypes, four switching patterns, and multi-agent synthesis to produce verified hybrid trajectories. We train HyWe-35B on these demonstrations to unify efficient information gathering and browser interaction in a single 35B web agent. To evaluate hybrid task completion, we introduce HyWeBench: 100 human-written tasks on websites distinct from training, with human-written sub-goal checklists and an outcome-based evaluation pipeline. Hybrid training enables HyWe-35B to achieve 47.0% success on this benchmark, improving on the untrained base model by 19.0 percentage points and outperforming existing search-based and operation-based agents. Even before training, the same base model solves 28.0% of tasks with HyWe, versus 11.0% with all tools under one prompt. Beyond hybrid tasks, HyWe-35B achieves 59.0% and 88.3% success on Online-Mind2Web and WebVoyager, outperforming existing open-source baselines and cutting action cost per successful task by 48.3% and 51.9% compared with Fara-7B.
Large language models (LLMs) are increasingly expected to orchestrate diverse tools over long-horizon tasks. Existing agents typically use Direct Tool Calling (DTC), where the model invokes tools sequentially, and tool responses accumulate in the model context, which can lead to context rot and orchestration breakdown. In contrast, Programmatic Tool Calling (PTC) invokes tools through executable code and stores intermediate results in runtime variables rather than appending them to the context. Prior work has explored PTC mainly as an inference-time optimization, but its benefits for agentic training remain unclear, and suitable verifiable training tasks are scarce. In this work, we introduce ProgAgent, a full PTC training stack, comprising a pipeline for synthesizing verifiable long-horizon tasks, a lightweight PTC runtime, and a two-stage training recipe. Using only 215 tasks instantiated at four environment scales, ProgAgent yields higher pass rates than the evaluated baselines of comparable size across four benchmarks. On LOCA-bench, ProgAgent-14B achieves a 30.7% pass rate at a 64k-token environment state, where these baselines score zero. Cross-harness experiments show that PTC-trained models outperform DTC-trained models under both evaluation interfaces, suggesting that the benefits of PTC training extend beyond the interface.
Agent-to-agent protocols allow LLM agents to discover peers, exchange results, and coordinate tool use. A locally successful protocol attack, however, may be rejected by a later agent or propagated into a consequential task decision. Measuring local exploitability alone leaves this difference unresolved and provides limited evidence about which participant caused the final outcome. We present Agent-Canary-Mas, an end-to-end evaluation system that follows protocol risk through long-horizon multi-agent tasks. It covers five risk classes and 13 subclasses across A2A, ANP, and BCS, with 975 matched malicious--benign task pairs in five business domains. A shared OpenClaw framework runs autonomous, tool-using agents under different underlying models while preserving the task and execution setup. Matched runs separate local protocol success from downstream consequences; retained evidence connects participant selection, message consumption, tool activity, and task-state changes. We further evaluate a protocol-context Guard that checks an object's authority at consequential handoffs. Across three model conditions, local attack success is frequently at or above 90%, while consequence conversion ranges from 7.1\% to 100.0\%. Cross-agent evidence raises macro-averaged Audit-F1 from 29.7% to 95.5%. On Finance tasks, the Guard lowers average ASR from 86.1% to 53.8% and PTCR from 65.5% to 31.2%, with a measurable completion tradeoff. These results show that protocol risk depends on how agents use exchanged objects throughout the task, and that evaluating this path supports more informative risk assessment, attribution, and defense.
Xiaoyang Yuan, Ji Zhao, Xingyu Hu et al. · cs.LG, cs.AI, cs.CL
Agents 96%
Abstract
Reliable agentic tool use requires training data that pair diverse multi-step workflows with executable evidence that the requested outcomes were achieved. Scaling either trajectory coverage or verification alone is insufficient as new environments introduce distinct states, rules, and dependencies that must also be reflected in the success criteria. To address this challenge, we introduce Davinci-Tool, a 30B tool-use model, and Davinci-ToolData, an execution-grounded dataset designed to scale environment coverage and outcome verification together. Davinci-ToolData preserves restorable states, execution traces, outcomes, and verifiers as a unified substrate for supervision. Two complementary pipelines populate this substrate: Execution-Grounded Task Synthesis (EGTS) derives verified demonstrations from independently authored systems, and Executable Environment Synthesis (EES) synthesizes auditable environments, state-grounded tasks, and executable verifiers across single and coordinated domains. These pipelines yield 30,395 verified trajectories spanning 2,260 invoked tool names. We first train on these demonstrations with supervised fine-tuning, then reuse EES states and verifiers to compare alternative actions and construct outcome-grounded preferences for Direct Preference Optimization. Davinci-Tool improves Qwen3-Coder-30B-A3B-Instruct from 52.4 to 88.2 on $\tau^2$-bench, from 30.4 to 62.8 on BFCL v4 multi-turn, and from 16.9 to 56.2 on MCP-Atlas, outperforming Qwen3-Coder-480B-A35B-Instruct on all three benchmarks with only 1/16 of its total parameters. Code is available at https://github.com/MassLab-SII/Davinci-Tool.
Deep search enables language agents to solve complex information-seeking tasks through iterative web exploration. However, developing robust open-source agents remains challenging for three reasons. First, opaque trajectory-construction pipelines make training data difficult to audit and reproduce. Second, context compression can create a substantial mismatch between training and inference. Third, agents may retrieve benchmark content from the open web during evaluation, contaminating the results and overstating their performance. To overcome these bottlenecks, we introduce Glasseek, a fully transparent deep search framework spanning the complete development lifecycle, releasing all data, model weights, training recipes, and code. Specifically, for data construction, we establish a verifiable trajectory curation pipeline that systematically generates high-quality exploration paths. For training, we propose Compaction-Managed GSPO (CM-GSPO), which uses the same policy for search and summarization while optimizing only execution sub-trajectories, enabling end-to-end search-policy training across context-compaction boundaries. For evaluation, we conduct the first systematic audit of test-set leakage in open-web agents and release a modular anti-leakage plugin that seamlessly integrates into existing evaluation harnesses. Under this rigorous evaluation protocol, our 9B agent outperforms frontier proprietary agents across almost all deep research benchmarks spanning diverse task types, and achieves the best overall performance among recent open-weight agents, setting a new state of the art at the 9B scale.
Multi-agent deliberation can improve recognition by criticizing and revising candidate answers, but fixed controls cannot respond to changes in disagreement or reasoning quality. We present an adaptive multi-agent controller (ADMA) that learns continuous policies for proposal, challenge, arbitration, and coordination while keeping the task model frozen. Shared trace features describe quality, agreement, and progress, while role-specific features support decentralized control during inference. One controller trained on legal and financial reasoning is transferred without policy updates to four textual and multimodal benchmarks and two successive task-model versions. With Qwen3.5 held fixed, ADMA-Full improves accuracy by 6.2-14.2 percentage points over Direct and by 2.8-3.0 points over ADMA-Fixed. Paired bootstrap ranges for the Full-Fixed comparison are positive on three tasks. Outcome decompositions show that recoveries exceed introduced errors, while process assessment records fewer false-consensus events and more supported correct outcomes. Transfer to Qwen3.6 remains task dependent, which bounds the generality of the learned policy. Median token and latency ratios are 14.3-18.7 and 7.8-16.5 relative to Direct. These results show that adaptive deliberation can improve fixed-model recognition when its task-dependent gains justify the additional computation.
Kounianhua Du, Jianxing Liu, Shuai Shao et al. · cs.AI
Agents 95%
Abstract
The Model Context Protocol provides a shared interaction substrate for the agentic web, allowing heterogeneous services to expose capabilities through a standardized interface. Learning to use this ecosystem entails a hierarchy of capabilities: tool-format skills, server-level transfer, and cross-server composition. We present MCPDisCo, an ecosystem-scale reinforcement learning framework for MCP-native agents. Using a Thought-Markov Decision Process (Thought-MDP), the framework explicitly represents internal reasoning alongside routing, execution, and termination and trains on real-server, long-horizon interactions spanning 70 MCP servers and 527 tools across six domains. We study the reasoning--tool seesaw, a joint-learning failure mode in which improvement in one objective can accompany deterioration in the other. To mitigate potential interference, MCPDisCo combines token-masked reward attribution with bidirectional gradient surgery: the former separates direct supervision for reasoning and action spans, while the latter removes conflicting components from both objective gradients in shared parameters. MCPDisCo achieves higher success with fewer chain-of-thought tokens. On the out-of-distribution MCP-Atlas and the GAIA benchmark, MCPDisCo maintains monotone gains, confirming that the learned behavior generalizes beyond the training server distribution and broader agentic tasks. Model weight and implementation are available.
Deep Research agents rely on long-horizon reasoning and iterative tool use to solve complex information-seeking tasks. However, adaptive decision-making over these trajectories remains challenging, as agents may stop prematurely when further evidence is needed, continue unnecessarily after sufficient evidence has been gathered, or fail to redirect unproductive trajectories. Existing solutions either require costly model retraining and dense turn-level supervision, or rely on heuristic control rules that are not directly optimized for downstream research utility. This motivates a lightweight, utility-aware alternative for Deep Research control. We formulate adaptive rerouting in long-horizon Deep Research as a state-conditioned trajectory correction problem. Based on this view, we introduce RIVO, a lightweight plug-in framework for adaptive trajectory correction. The agent estimates its research state from lightweight signals and determines whether trajectory redirection is needed. Once triggered, the plug-in modifies the Host token logits to steer generation toward a more promising research direction. Theoretical analysis shows that, under a value-alignment condition and bounded local curvature, a sufficiently small logit intervention can locally improve expected downstream research utility. We further construct BrowseCore, a curated dataset with a paired local corpus, for efficient and controlled Deep Research experimentation. Building on this resource, the plug-in is trained from downstream outcomes, enabling it to learn corrections that improve subsequent research and final task performance. Extensive experiments across multiple Deep Research benchmarks and control settings demonstrate the effectiveness of our method, showing that lightweight logit intervention can improve long-horizon research without retraining the underlying Host model.
Reinforcement learning improves tool-use agents, yet fine-grained credit assignment remains challenging even with step-level feedback. An observed error may be inherited from an earlier decision, while multiple responsible decisions may share the same downstream consequence or participate in later recovery. We introduce Error-Chain-Aware Optimization (ECHO), a responsibility-aware credit assignment framework that separates responsibility identification from credit allocation. A frozen judge combines retrospective trajectory analysis with decision-time assessment from the policy-visible prefix to distinguish newly introduced errors, inherited consequences, missed corrections, and successful corrections. ECHO then counts shared downstream consequences once across responsible decisions and constrains rewards for repairing self-induced errors through source-funded recovery, producing bounded action-level supervision alongside terminal supervision. Experiments on six diverse tool-use benchmarks at both 4B and 8B scales show strong and consistent improvements over the compared baselines, with ECHO achieving the highest score on five of six benchmarks at each scale. These results support decision responsibility as a useful basis for fine-grained credit assignment in tool-use agents. Our code is available at https://github.com/xid32/ECHO.
Existing large language model (LLM) based multi-agent systems have been shown to scale poorly, and we identify three problems: reading burden that grows with the group, useful information diluted by shared work of unknown quality, and fragility to failed agents. We argue that the problems are largely due to agent-centric designs: the coordination structure is wired into fixed workflows, central coordinators, or peer-to-peer messaging, and recent blackboard-style methods that move the coordination into a shared medium relieve only the last problem. To close the gaps, we build ScaleMAS, where asynchronous agents interact with a shared datastore of linked messages via three operations: publishing messages with optional references to earlier ones that they build on, searching for messages by content, and visiting messages by address. Search returns at most $k$ messages, so an agent's read stays bounded at any group size; results are ranked by relevance and by how often they are cited, which we find to be an effective proxy for quality; and messages persist after their producers leave, so the group carries on when individual agents fail. Across four agentic tasks, ScaleMAS outperforms agent-centric and blackboard-style baselines at lower inference compute, continues to scale up to 128 agents, and tolerates losing agents midway.
Drug discovery remains a resource-intensive and time-consuming process, involving billions of dollars and a decade of development to advance a drug to market. While many in silico tools have accelerated this process, operating them still demands substantial time, effort, and expertise from medicinal chemists. Autonomous systems built on Large Language Models (LLMs) have emerged as a promising solution, yet current designs limit their performance. Existing single-agent systems scale poorly to long-horizon, multi-step, and realistic tasks, whereas multi-agent systems typically execute predefined workflows that cannot capture the iterative, non-linear nature of a real drug discovery campaign. Here, we present MADDIE, a multi-agent drug discovery engine. It comprises a central agent, Orchestrator, and four specialized worker agents: HitIdentifier, LeadOptimizer, Synthesizer, and Evaluator, each representing a critical step in a drug discovery campaign. Under Orchestrator's orchestration and coordination, these worker agents are composed into flexible workflows, enabling MADDIE to adapt its strategy and navigate the drug discovery pipeline end-to-end. Across 50 protein targets, MADDIE produces molecules satisfying key property requirements and their synthesis routes, outperforming existing agentic systems, generative models, and general-purpose LLMs by a wide margin. Our analysis reveals how these agents collaborate and that MADDIE can employ different strategies across targets to achieve the campaign's goal, while still being efficient in time and tokens. Together, they demonstrate MADDIE as a low-cost, effective, and efficient autonomous engine for accelerating drug discovery. Code and dataset is available via https://github.com/ninglab/MADDIE.
Ashwani Anand, Ivi Chatzi, Ritam Raha et al. · cs.CL, cs.LG, cs.LO
Agents 95%
Abstract
Tool-using LLM agents are increasingly used to automate workflows governed by procedural manuals, such as company rules for booking travel or procuring hardware. These manuals are written in natural language for humans and describe general requirements over such complex workflows. Ensuring compliance of LLM agents with these manuals is difficult, and state-of-the-art techniques use either LLM judges or manually written rules to forbid problematic tool-calls locally at runtime. This is insufficient because (i) only blocking tool calls keeps the agent clueless about how to make correct progress towards fulfilling its task, and (ii) can lead to overly conservative behavior of the agent, as tool calls might only be problematic in certain contexts. To overcome these challenges, we introduce MENTOR, which (i) additionally provides guidance for the agent to make procedural-compliant progress on the task, and (ii) ensures that this compliance is context-aware. We achieve these goals by building a novel history-dependent runtime shield that is obtained from the procedural manual via a multi-step autoformalization pipeline. At its core, MENTOR utilizes a game-based technique to ensure robustness against runtime uncertainty without over-resticting agents' behavior. This yields a formally assisted framework for procedural shielding of LLM agents that improves compliance well beyond existing methods. In particular, MENTOR lifts the compliance of shielded light-weight open-source LLMs above that of non-shielded proprietary models. Since a shield is synthesized once per manual and then serves every task, a MENTOR-shielded agent becomes a viable choice for repeatedly executed workflows, potentially reducing deployment costs when the offline construction cost is amortized over repeated tasks.
Recent multimodal deep search agents have advanced tool use and visual content retrieval, yet they still struggle to convert intermediate visual evidence into actionable guidance for subsequent search, limiting their effectiveness in long-horizon settings. To address this gap, we present Neos, a multimodal deep search framework that learns both how to acquire evidence and how to use it to guide subsequent decisions. To make this coupling learnable, Neos constructs training tasks with intermediate visual dependencies while filtering out textual shortcuts, and introduces a lightweight, trainable Multimodal Evidence Interface (MEI) that transforms retrieved content into goal-conditioned observations. At its core, an agent-environment co-evolution procedure treats MEI as a co-adaptive component of this loop. Specifically, reference-guided credit assignment uses verified successful trajectories to localize critical policy errors while preserving credit for useful decisions in failed searches, whereas rollout feedback selects informative local evidence-processing interactions for MEI supervised fine-tuning (SFT). By alternating policy reinforcement learning (RL) with MEI SFT, Neos allows the policy's evolving evidence requests to shape MEI training and the adapted MEI to reshape subsequent observations, closing the loop between evidence acquisition and evidence-conditioned action. Across ten benchmarks, Neos-9B and Neos-35B demonstrate leading performance among specialized multimodal deep-search agents.
Shangbin Feng, Yulia Tsvetkov, Jan Kautz et al. · cs.CL, cs.AI, cs.LG
Multi-agent 95%
Abstract
Language models are often evaluated alone but increasingly deployed together, routed between, made to debate, ensembled, or collaboratively trained. For a model inside a system, what matters most is not how well it performs on its own, but how much the system gains from its presence. We call this a model's compositional strength and formalize it using the Shapley value of a cooperative game over coalitions of a model pool, and use a model's leave-one-out contribution to the full coalition as a tractable proxy, requiring n+1 rather than 2^n system evaluations. Evaluating individual vs. compositional strengths across five model pools, twelve collaboration methods, and twelve datasets, we find them largely uncorrelated: in 12 of 15 (pool, method-family) settings, individual strength does not translate into compositional advantages, and the coupling is weakest among general-purpose models that practitioners are most likely to deploy. Standalone benchmarks are therefore often poor proxies for models' value in collaborative systems. We then propose compositional reinforcement learning (C-RL), which trains a policy inside a live multi-model system and rewards the outcome produced by the system as a whole, rather than the policy's correctness in isolation. The leave-one-out baseline in Shapley values cancels under a group policy gradient, so this needs no additional rollout cost beyond RL on the collaborative system's outcome and never requires running a coalition without the policy. Across three collaboration protocols and eight tasks spanning reasoning, coding, and scientific discovery, C-RL produces the strongest collaborator in 21 of 24 settings, lifting collaborative performance by +4.0 to +5.4 pts on average (~3x the gain of baselines), up to +13.1 pts.
Guanting Dong, Xinyu Yang, Jiajie Jin et al. · cs.CL
Agents 95%
Abstract
Large language models have evolved from single-turn chatbots into interactive agents capable of long-horizon reasoning. In real deployments, MCP tool services can return noisy feedback and users may intervene to correct the agent, but existing methods provide limited supervision for reflection learning and failure recovery. To bridge this gap, we propose Agent-Reflex, a general training framework for incentivizing proactive reflection in agents. Specifically, Agent-Reflex comprises three stages. First, Environment Reflection Skill Discovery (RSD) injects grounded tool-feedback perturbations into environment scaling, samples a capability-diverse LLM pool, mines matched success-failure pairs, and summarizes reusable reflection meta-skills. Building on this skill library, we then apply Reflective Supervised Fine-Tuning (ReSFT) that converts each skill into supervision for self-reflection, skill recovery, and user-centric correction, strengthening complementary reflective behaviors. Finally, we propose On-Policy Reflective Policy Optimization (ORPO) to combine agentic reinforcement learning under noisy interactions with reflection-guided on-policy distillation to further elicit proactive reflection. Built on Qwen3-8B, Agent-Reflex reaches 58.6 overall on five long-horizon tool-use benchmarks and 29.1 on AgentNoiseBench, surpassing strong environment-scaling and reflection baselines. Experiments on six challenging agent benchmark suites demonstrate the effectiveness of Agent-Reflex. Further analyses show that Agent-Reflex improves agents' robustness to noise while maintaining stable training dynamics, supporting scalable agent training. Our code is available at https://github.com/RUC-NLPIR/Agent-Reflex.
Dezheng Bao, Sihang Du, Renhong Huang et al. · cs.AI
Multi-agent 95%
Abstract
Multi-agent debate (MAD) aims to improve large language model reasoning by exposing agents to alternative solutions and enabling iterative revision. However, standard broadcast-style MAD makes peer answers visible without requiring agents to engage with a particular peer claim. As a result, reliable reasoning may be suppressed by conflicting or majority responses, limiting achievable performance, while erroneous reasoning may persist and degrade final predictions without actionable feedback. We propose TrueMAD, a backbone-agnostic test-time plug-in that introduces one-to-one, free-form peer advice between answer broadcasting and self-revision. Each source agent responds to a target's current reasoning through support, rebuttal, refinement, or further questions, while the target retains control over how to revise. The same mechanism can augment standard MAD and its improved variants without parameter updates. Across AIME, GPQA-Diamond, and TruthfulQA with Qwen3-30B-A3B, TrueMAD improves agent-level and strict-majority accuracy over MAD by 3.62 and 3.52 percentage points on average, while TrueDMAD improves DMAD by 4.72 and 4.06 points, respectively. Analyses at the utterance, agent-transition, and group levels further show more peer-specific deliberation, more correction-oriented revisions, and more favorable consensus dynamics.
Zongxia Li, Zhongzhi Li, Yucheng Shi et al. · cs.AI
Agent evaluation 94%Agents 62%
Abstract
Long-horizon terminal benchmarks measure whether an agent can sustain progress through extended workflows with process rewards, not only whether its final state passes a binary check. We present Long-Horizon-Terminal-Bench 2.0 (LHTB 2.0), an extension of Long-Horizon-Terminal-Bench that preserves its 46 original tasks while correcting task and evaluation-infrastructure defects and extending 31 tasks. LHTB 2.0 contains 77 tasks across 13 domains and eight task types. The extended tasks are produced through a systematic reconstruction-task pipeline. We start from a working scientific or engineering artifact, then use a parameterized reference implementation to generate multiple scenarios, reveal six as behavioral evidence, hold out three for evaluation, and use dense progress ladders to reward partial progress while preventing memorization of public outputs. We also extend the evaluation horizon from 90 minutes to three hours and record verifier checkpoints every 30 minutes, enabling direct measurement of sustained progress within a run. Across 1,145 scored model-task runs from 15 frontier models, GPT-6-astra leads with dense mean reward 0.69 and 37 tasks at R at least 0.95, followed by GPT-5.6-sol with dense mean reward 0.67 and 32 tasks at the same threshold. On the 30 reconstruction tasks, binary verifier scores average 0.221, whereas dense ladder scores average 0.653, showing that outcome-only evaluation discards substantial intermediate progress. LHTB 2.0 provides a broader, hardened, and process-aware testbed for studying reliable agent execution over hours.
Yuchen Ma, Swadheen Shukla, Paulo Salem et al. · cs.MA
Multi-agent 94%
Abstract
LLM agents increasingly divide enterprise work across roles with different goals, authority, access, and information. Because each agent often sees only a local snapshot of the enterprise workflow, locally reasonable actions can still violate organization-wide constraints (e.g., several service agents can each issue credit that is individually permitted while collectively exceeding a shared compensation cap). We introduce EAIR, the first framework for analyzing enterprise multi-agent interaction risks. We make four contributions. (1) We formalize enterprise interaction risk in terms of the organizational properties that workflow operations must preserve, and operationalize this formulation as a taxonomy of testable risks with explicit failure criteria and evidence requirements. (2) We build EAIR-Worlds, a suite of executable micro-worlds that instantiates selected risks as controlled, observable workflows with explicit roles, policies, permissions, source facts, and execution traces. (3) We develop a novel diagnosis-and-repair pipeline that uses the resulting execution traces to locate contributing interaction boundaries, guide targeted workflow repairs, and retest the repaired system. (4) Large-scale experiments show recurring interaction failures across the organizational properties studied. Together, EAIR is the first operational framework for diagnosing and mitigating enterprise multi-agent interaction failures.
Yuxuan Liu, Zhaochen Su, Hangyu Guo et al. · cs.AI
Agent evaluation 94%Agents 64%
Abstract
Long-horizon agents must complete workflows in which later activities depend on earlier outputs and changes to shared state. A key challenge for evaluation is to expand task requirements and their dependencies while keeping tasks executable and outcomes verifiable. We introduce SkillHorizon, a benchmark that constructs long-horizon tasks through skill composition in seven business environments. Its generators use domain-specific rules to turn reusable skill procedures into concrete business activities. These activities are connected through input-output dependencies, shared resources, and state updates, allowing workload and coordination demands to grow together. Successful reference executions validate task feasibility and measure interaction workload, while programmatic evaluators assess local completion and whole-task success. We evaluate five language models on 1,050 tasks with reference interaction workloads ranging from 64K to 1M tokens. Across these scales, mean local-goal completion falls from 90.4% to 46.8%, as completed work fails to keep pace with growing requirements. At larger workloads, agents more often submit unsuccessful final answers with substantial work unfinished and tool-call allowance remaining. Trace analysis also identifies cases where scripts execute successfully but their outputs fail downstream business checks. SkillHorizon provides a configurable testbed for studying sustained progress, dependency coordination, and complete task delivery in growing workflows. Our code is available at https://github.com/KnowComp/SkillHorizon.
M. Yigit Turali, Shreyas Rajesh, M. Efe Lorasdagi et al. · cs.CL, cs.AI, cs.IR
Agents 94%Multi-agent 90%
Abstract
Deep research requires connecting multiple steps of search, reasoning, and computation, with intermediate findings guiding what to investigate next. As investigations grow, agents must maintain research state across model calls and check findings before errors propagate into subsequent work. We introduce PANINI-DR, a multi-agent harness that separates coordination of the overall investigation from the research and verification of individual subquestions. A shared workspace, built on the Generative Semantic Workspace representation, records subquestions, their dependencies, findings, and supporting evidence. Researchers investigate individual subquestions, while a separate verification agent checks proposed answers against those subquestions and their evidence. Verification feedback guides further investigation, and recorded findings inform subsequent assignments. We evaluate PANINI-DR on BrowseComp-Plus, FRAMES, and MoNaCo against seven state-of-the-art deep-research harnesses, all using a shared language-model backbone and frozen corpora. PANINI-DR achieves the strongest average performance across the three benchmarks. On BrowseComp-Plus, it achieves 73.3% accuracy, outperforming the next-best harness by 16.0 points. Its advantage is strongest on hard questions, where it answers nearly twice as many as the next-best harness. Ablations further show that structured planning and persistent state improve performance, as does checking each finding against its cited evidence before it is reused. Because a model can answer correctly from memory alone, we also analyze the evidence retained by each harness. PANINI-DR achieves the highest answer recoverability from saved evidence on all three benchmarks, while complementary claim-support audits show stronger evidence-backed answers. Accounting for this evidence changes how harnesses compare and further strengthens PANINI-DR's advantage.
Kyle Montgomery, Wang Zhang, Chenguang Wang · cs.LG
Agents 94%
Abstract
Tool-using agents alternate between model generation and tool execution, waiting for each tool call to complete before starting the next generation. This sequential execution is costly during agentic reinforcement learning (RL), which requires large batches of multi-turn rollouts. We introduce ObsSpec, an observation speculation pipeline for agentic RL that uses a small world model to predict tool outputs while the environment executes, allowing the policy to begin its next generation early. ObsSpec retains speculative work only when the predicted and actual observations match exactly, making rollout collection lossless, while co-training keeps the world model up to date as the policy learns. On terminal-use tasks, predictions from a 0.6B world model exactly match actual observations in 66.4% of attempts and arrive roughly 16 times faster. Using these predictions, ObsSpec reduces agent latency by 9.3% and 14.2% for 8B and 32B policies. Across controlled experiments, we characterize the regimes in which ObsSpec reduces agent latency under shared policy resources. Finally, because ObsSpec overlaps policy generation with tool execution, it is architecturally compatible with existing techniques for accelerating RL. Code is available at https://github.com/kylemontgomery1/verl-recipe/tree/obsspec/obsspec.
Seungdong Yoa, Ye Seul Sim, Suhee Yoon et al. · cs.AI, cs.LG
Multi-agent 94%
Abstract
Multi-agent debate has shown promise for improving the reasoning of large language models, yet recent theory suggests its benefits are highly regime-dependent. While interaction can amplify informative signals under corrective conditions, symmetric debate dynamics are neutral in expectation, often making majority voting preferable. We reconcile these views by arguing that debate is effective only when invoked at the right time and with appropriate structure. Based on this insight, we propose LASE: Leader-Adaptive Structured Engagement, a leader-centric multi-agent debate framework that selectively engages interaction only in non-neutral regimes. LASE introduces an asymmetric leader-supporter architecture that enables directed information flow and selective signal amplification, while defaulting to simple aggregation otherwise. Experiments across diverse reasoning benchmarks show that LASE achieves multi-agent-level performance with near single-agent token cost, substantially improving efficiency over static debate and voting baselines.
David Nukrai, Bar Alon, Nativ Levy et al. · cs.AI, cs.SE
Agent evaluation 94%Agents 52%
Abstract
Web application development often proceeds through successive requests that extend an existing implementation. Yet web-generation benchmarks primarily evaluate development toward fixed specifications. We introduce EvoWeb, a novel benchmark comprising 320 cumulative requests over 32 web applications, grounded in real-world product features and structured by functional dependency graphs. Agents iteratively modify a persistent codebase, while a multimodal web agent tests each intermediate application in a live browser, assessing newly requested functionality, cross-request integration, and previously requested functionality. To characterize reliability throughout development, we integrate trajectory performance across user-tolerance thresholds rather than impose a fixed stopping criterion. Experiments across open- and closed-source frontier models show that EvoWeb reveals clear performance differences between models, with cross-request integration emerging as a key challenge. Further analysis shows that later requests with deeper or more numerous dependencies are solved less accurately, while runtime errors become more frequent over successive requests. EvoWeb provides a testbed for evaluating and improving coding agents in long-horizon, multi-request development.
Yuan Liu, Haoyue Peng, Fanliang Hu et al. · cs.AI, cs.MA
Multi-agent 94%
Abstract
Multi-agent Large Language Model (LLM) systems typically commit to a deliberation protocol before inference. A fixed protocol cannot allocate computation differently to resolved and unresolved instances, and it may mistake repeated support for independent confirmation. We study this failure as semantic false consensus: a confident group answer supported by narrow, duplicated, or correlated rationales. We introduce ECMR, an evidence-aware controller over frozen role-conditioned LLMs. At each step, ECMR summarizes answer concentration, support diversity and independence, contradictions, role behavior, verification history, and remaining budget, then selects whether to propose, challenge, verify, arbitrate, diversify, correct a role, or stop. We formulate this decision as finite-horizon budgeted control and derive sufficient conditions under which state conditioning, risk-triggered verification, and role correction improve cost-adjusted utility. Across a declared held-out evaluation of 9,000 records from MedQA, CaseHOLD, and FinQA, ECMR-Full increases pooled accuracy from 62.1% to 84.9%, reduces false-consensus rate from 40.7% to 17.0%, and raises evidence-support rate from 58.0% to 88.7%. State shuffling loses 11.7 accuracy points with only 0.7 fewer rounds, while harder traces shift from early stopping toward arbitration. ECMR-Full uses the largest token budget, yielding the strongest absolute reliability rather than uniformly superior token efficiency.
Wenhao Zhou, Jiajun Song, Haitao Wang et al. · cs.AI
Multi-agent 94%Agents 41%
Abstract
Scaling recursive self-improvement requires additional computation to produce useful research progress in reaching persistent objectives. Intuitively, more researcher agents can explore more hypotheses, but early evaluation scores might misrepresent their promise, shared findings could lose their applicability conditions, and useful procedures could remain confined to completed investigations. In this paper, we present AReaL-RSI, a framework for organizing a persistent research team of agents without updating backbone LLM weights. We formulate the scaling problem in terms of evaluated outcomes and whole-system resource expenditure. Concretely, a leader agent selects task-appropriate research orientations and guides ongoing investigations; conditional memory sharing distinguishes unresolved problems from supported findings and enables recipient adaptation. During recursive evolution, after each campaign, evidence-based review revises researcher orientation, knowledge, and skills for later campaigns. Experiments compare AReaL-RSI with Codex-Goal on downstream harness optimization, GPU kernel optimization, and AI research tasks using two backbones. Under the reported resource allocations, AReaL-RSI improves Terminal Bench performance by 2.2 percentage points for each backbone and increases mean KernelBench speedup by 32.2-36.8%; further scalability comparisons favor the design of AReaL-RSI over native scaling: combining experience sharing with specialized researcher roles yields 1.9-27.5% lower kernel latency than independent exploration and 1.3-33.9% lower latency than sharing alone across all seven comparable task-backbone pairs.
Huaiwen Pang, Jiale Han, Junying Chen et al. · cs.CL
Multi-agent 94%Agents 75%
Abstract
Legal question answering requires answers that are not only plausible, but also grounded in legally valid and citable evidence. Standard retrieval-augmented generation often relies on one-shot semantic matching, which is insufficient when legal evidence must be selected according to authority, applicability, and diversity across heterogeneous sources. We introduce Legal-R1, an agentic retrieval framework for evidence-based legal reasoning. Legal-R1 decomposes legal reasoning into a multi-agent workflow, where a Lawyer agent learns when to retrieve, which legal source to query, what evidence to seek, and when the collected evidence is sufficient. A Legal Assistant agent retrieves from normative legal sources and precedent cases with authority-aware and diversity-aware selection, while a Judge agent generates the final answer from the complete evidence trajectory. We post-train only the Lawyer agent with masked supervised fine-tuning and trajectory-aware reinforcement learning. Experiments on multiple Chinese legal benchmarks show that Legal-R1 improves over general-purpose, legal-specific, and retrieval-augmented baselines.
Streaming speech assistants can launch tools before users finish speaking, overlapping execution with incoming speech to reduce user waiting time. However, subsequent self-corrections can invalidate apparently stable arguments, causing stale execution whose irreversible effects persist even after the final call is corrected. We propose Repair-Aware Semantic Survival Gating (RASSG) to jointly control tool launch and cancellation during streaming speech. RASSG launches a tool when three consecutive speech recognition results arrive with identical nonempty arguments, then combines calibrated argument invalidity risk with execution costs to decide cancellation at the last feasible opportunity before effects become irreversible. Evaluation on ReCAST, FDB-v3, and Audio2Tool uses a controlled execution clock with fixed tool runtimes and cancellation parameters. On ReCAST's prospective-repair subset, RASSG reduces the stale execution rate from LocalAgreement-2's 50.00% to 3.15%, with a mean delay of 3.676s across successful trajectories. The stale reduction also holds against every early-execution baseline on both public speech datasets. Ablations with identical initial launches support active cancellation, showing the value of controlling ongoing calls before their effects become irreversible. Code and data are available at https://github.com/daijinhu/RASSG.
Ruichen Xia, Xiao Han, Dingyu Yang et al. · cs.AI, cs.DB
Multi-agent 93%
Abstract
LLM-powered data analytics aims to translate natural language instructions into executable analytical programs over underlying data. However, existing approaches, whether treating LLMs as intent-to-code translators or as standalone analytical engines, often fail to reliably align domain semantics with complex schemas and heterogeneous metadata, resulting in brittle execution and semantically inconsistent analytical outputs in real-world workloads. We present LYNX, a multi-agent framework that formulates LLM-driven analytics as a schema- and knowledge-constrained analysis problem rather than a single-pass generation task. LYNX organizes analytical synthesis into a closed-loop workflow of planning, generation, verification, and refinement through three role-specialized agents that collaboratively enforce schema grounding, semantic consistency, and execution correctness. To address domain ambiguity and schema misalignment, LYNX integrates Semantic-Structural Distillation and Stage-Aware Allocation (SSD-SAA). A delta-guided iterative revision continuously diagnoses and repairs semantic and execution-level failures, substantially improving synthesis robustness. We evaluate LYNX on two NL-to-SQL benchmarks, BIRD-SQL Mini-Dev and the more challenging Spider 2.0-Lite. Experimental results demonstrate strong performance and efficiency, achieving 10.66% to 59.54% execution accuracy across lightweight and commercial models, while reducing token consumption by 70.53% compared with the prior most efficient method. Our framework displays high generalization over different backbones, from open-source, lightweight models to the latest commercial models. Additional case studies on quantitative finance analytics and complex multi-relational SQL workloads further demonstrate the framework's robustness, scalability, and practical applicability in real-world analytical scenarios.
Haochen Zhao, Minsheng Hao, Zheng Li et al. · cs.AI
Agents 93%Agent evaluation 51%
Abstract
Existing approaches to training and evaluating search agents focus heavily on final-answer quality, largely neglecting how generated answers map back to retrieved evidence. Recent methods track citations to enforce grounding, but citation support alone does not establish source independence or whether an answer appropriately handles conflicting evidence. We argue that credibility in open-web retrieval depends on principled cross-source evidence grounding that accounts for source independence and systematically attributes and adjudicates conflicting evidence, while hierarchical judgments of these grounding decisions provide a unified signal for training and evaluation. To this end, we propose an evaluation framework, Cross-Source Evidence Grounding (CSEG), that employs a fine-grained, six-layer decision tree over the complete search trajectory. We introduce CSEG-Bench and trainable reward models to provide targeted supervision following this framework. Our approach helps eliminating the severe data skew of natural trajectories by providing targeted coverage over complex, deep-layer decision paths, such as cross-source conflict resolution and nuanced attribution, that standard rollouts fail to capture. Specifically, (1) we define the hierarchy at label, node, and path levels; (2) we construct 1,160 verified trajectories over nine canonical paths by rewriting answers on real retrieved document pools, with independent frontier judges reproducing the entire gold path and human experts deciding inclusion; (3) we train CSEG-RM, which reaches 83.9% exact accuracy on our benchmark while lying on the performance-token efficiency Pareto frontier. Experiments that use this reward alone to supervise a frozen-retrieval answer policy raise the independently judged mean label from 2.83 to 4.19, and show that learning the hierarchy generalizes across layers at a fraction of frontier-judge cost.
Keru Chen, Sen Lin, Yingbin Liang et al. · cs.AI, cs.CL, cs.LG
Multi-agent 93%
Abstract
Effective collaboration among large language model (LLM) agents in multi-agent systems requires sharing relevant evidence, requesting missing information, and incorporating teammates' contributions into decisions. Training these behaviors is challenging because final task outcomes provide limited feedback on the value of individual messages. We introduce CoSIR (Collaboration via Surprisal-based Information Rewards), a post-training approach that uses a simple, verifiable environment to teach collaboration behaviors that generalize to more complex, unseen tasks. We propose a Bayesian evaluator that scores shared information by its reduction in team surprisal, defined as the sum of the negative log probabilities assigned to the correct option given each agent's available evidence. Requests are scored by the potential reduction in the same quantity if the requested information were truthfully provided. Separate rewards encourage agents to use the received information in their private choices and calculations. We post-train Qwen3-4B, Qwen3-8B, and Gemma-3-4B-it through self-play and evaluate transfer to seven unseen natural-language collaboration tasks. CoSIR achieves the highest aggregate score, while its performance in general tasks remains competitive. Behavioral analyses show increased disclosure of private evidence and fewer judged failures to use teammates' input.
Yibo Wang, Senjie Jin, Yansong Ning et al. · cs.AI
Agent evaluation 93%Agents 50%
Abstract
Deep research (DR) agents address open-ended information needs through multi-step reasoning, long-horizon web search, and evidence synthesis. However, existing benchmarks primarily focus on academic research or synthetic tasks, leaving DR agents' capabilities in real-world life and professional productivity settings insufficiently evaluated. To bridge this gap, we introduce LifeSearch, a challenging benchmark comprising 203 Chinese and English tasks derived from real-user query seeds across 7 concrete life and productivity domains. With more than 4,500 hours of human annotation, we construct over 4,000 expert-written, fine-grained rubrics, covering both report-content criteria for coverage and accuracy and concrete criteria specifying values, units, dates, and URLs. We conduct extensive experiments on 12 advanced DR agents under a unified evaluation harness, systematically analyzing their performance patterns and failure modes. We find that even the best-performing frontier agent, GPT-5.6 Sol, achieves a score of only 63.4%, leaving substantial room for improvement on realistic life and professional DR tasks. We select the grading configuration by comparing candidate LLM judges against human rubric labels, and a human ranking study shows strong alignment between aggregate benchmark scores and human judgments (Spearman's $\rho = 0.89$, Kendall's $\tau = 0.81$). LifeSearch provides a rigorous evaluation framework and foundation for advancing DR agents toward real-world life and productivity.
Yuchen Lu, Julian McAuley, Lei Zhang · cs.AI, cs.CL
Agents 93%
Abstract
Long-horizon agents accumulate progress in persistent task state, yet repeatedly process interaction histories describing how that progress was achieved. This raises a natural question: can long-horizon context instead be organized around reusable progress rather than the history that produced it? In this paper, we introduce CarryOn, an object-oriented context runtime that organizes continuation around reusable task objects. Rather than treating compressed histories or reconstructed accounts of progress as the primary basis for continuation, CarryOn builds a context view from continuation carriers, complementary execution context, and a live tail of recent interactions. A core challenge is keeping this reusable basis valid after its surrounding history is retired: how can CarryOn update the basis without reconstructing the full representation at every fold? CarryOn maintains carrier records across folds, revising affected records against bound evidence and applicable environment checks while carrying forward unaffected records and jointly updating execution context. Experiments on OSWorld 2.0 and BrowseComp-Plus show improved gains of 5.8% and 7.0% while reducing total token usage by 51.9% and 22.9%, respectively. Project page: https://ethannju.github.io/carryon
Huaiming Li, Can Huang, Chufan Wu et al. · cs.AI, cs.MA
Agent evaluation 92%
Abstract
Real-world business requests often leave key requirements unstated because frontline practitioners struggle to articulate rules they know from experience. Forward-deployed engineers (FDEs) must elicit these requirements through dialogue and iteratively optimize solutions until they meet customer acceptance criteria. Existing optimization benchmarks typically start from explicit objectives, while clarification benchmarks often introduce information gaps into existing tasks. We introduce FDE-Bench, the first benchmark built from real customer projects to evaluate agents on end-to-end delivery tasks that require interactive requirement clarification and iterative optimization. Its 49 cases span combinatorial optimization and machine learning. Clarification targets are distilled from discussions between frontline practitioners and FDEs. Agents elicit missing requirements from a simulated customer, and case-specific evaluators assess final artifacts against acceptance criteria using customer-accepted FDE solutions as quality references. Across 18 agent configurations, the highest mean delivery score is only 0.5510, compared with an FDE reference of 1.0. The highest delivery success rate (DSR), defined as the fraction of planned runs reaching this reference, is only 6.12%. These results show that reliable FDE-level end-to-end delivery remains out of reach for the evaluated agents on underspecified real-world business tasks. The benchmark project page is available at https://baidubce.github.io/FM-Agent/FDE-Bench/.
Wenxi Yang, Yuzhong Zhao, Baochang Zhang et al. · cs.AI
Agents 92%Multi-agent 78%
Abstract
Visual agents that interleave reasoning with tool invocation have posed a promising direction for multimodal tasks. However, learning effective tool invocation usually relies on curated question-answer pairs or expert demonstrations at scale, which are expensive to acquire. In this study, we propose Marvo, a simple-yet-effective self-evolution approach that enables learning tool invocation from unlabeled images. Marvo consists of two agents: (1) a challenger that generates question-answer pairs from unlabeled images, and (2) a solver that learns tool invocation by solving questions through reinforcement learning. To encourage effective tool invocation, a good training question should be difficult enough to warrant tool use, yet remain within the solver's capabilities. To this end, we introduce a margin reward to the challenger, defined as solver's performance difference with and without access to tools. With the margin reward, we create an adaptive curriculum that encourages the solver to learn effective tool invocation. Across benchmarks covering agentic reasoning, visual search, mathematical, and general real-world reasoning, Marvo improves average accuracy by up to 7.1\% --- demonstrating margin reward as a preferred way to scale question complexity without human supervision.
Xingke Yang, Sicong Li, Lingfeng Yao et al. · cs.MA
Multi-agent 92%
Abstract
Multi-Agent Systems (MAS) have shown strong capability in solving complex tasks by assigning different agents specialized roles and corresponding subtasks. However, agents may overstep their assigned responsibilities and perform subtasks belonging to other roles, which can disrupt workflow, reduce system efficiency, and degrade task performance. To address this issue, we investigate role-related patterns in the model's internal activation space and uncover two key observations: (i) role instructions induce consistent directional shifts in activation space, and (ii) role-adherent and role-overstepping trajectories exhibit distinct activation patterns. Based on these observations, we propose Dynamic Role Activation Steering (DRAS), a lightweight and effective inference-time activation intervention approach to reduce role overstepping in multi-agent collaboration. Specifically, DRAS constructs a role steering vector and a lightweight role-overstepping detector for each role. During LLM generation, the detector estimates the probability of role overstepping from the current activation state, and DRAS dynamically adjusts the steering strength accordingly to guide the agent toward its assigned responsibilities. Experimental results show that DRAS effectively reduces the number of role-overstepping trajectories by up to 86.6% compared with Vanilla MAS, thereby improving task quality score by 10.0%--11.1%, achieving a 1.50$\times$--1.61$\times$ task-completion speedup, and reducing token consumption by 26.8%--38.7%.
Yifei Liu, Zhixiang Liang, Wentao Tan et al. · cs.CL, cs.AI
Agents 92%
Abstract
Deep-search agents are commonly trained by distilling tool-use trajectories from stronger teacher models. However, structurally complex questions may remain relatively easy for teachers familiar with key entities in the underlying entity graph, resulting in lower search demand and weaker supervision. We refer to this teacher-specific variation in question difficulty as teacher-relative difficulty and investigate entity familiarity as an early predictor. We first introduce Evidence-Verified Entity Familiarity (EVF), which estimates familiarity by verifying a teacher-generated factual brief against online evidence. Across multiple teachers, EVF is significantly correlated with teacher-relative difficulty with AUCs of 0.60--0.70. However, its high cost makes it impractical for constructing entity graphs at scale. To address this limitation, we propose Self-Reported Entity Familiarity (SEF), a lightweight gating signal that directly asks a teacher whether it is familiar with an entity before admitting that entity into the graph. Across multiple teachers, trajectories from SEF-gated synthesis exhibit greater observed search demand and yield higher downstream student accuracy than those from ungated synthesis. Because familiarity is teacher specific, we further study cross-teacher reuse. We screen graphs collected for other teachers using Kimi-K3's SEF judgments and use the retained graphs to produce 5,411 additional trajectories. Combined with 2,200 trajectories from newly constructed, SEF-gated graphs, these data improve Qwen3.8-27B's accuracy from 44.10% to 66.41% on a BrowseComp subset, and achieving state-of-the-art performance among models of comparable size on BrowseComp, SEAL-0, HLE-text, and xbench. Overall, SEF provides a low-cost way to synthesize more informative supervision for deep-search distillation.
Game-Creation-Agents (GCA) turns a natural-language request into a runnable Phaser 4 browser game. The pipeline first builds a multimodal game design document that couples mechanics and scene contracts to grounded visual references. It then projects that document into a runtime scaffold, machine-readable contracts, and deterministic tests. Eight specialized agents next carry out production: scenes are implemented serially, assets are produced in parallel, and one reduced manifest joins the two branches into a single build. Build-linked real-UI checks and a code-blind critic then verify that build and decide whether the game may ship. Each blocker returns to the agent that owns the affected artifact for a bounded repair, and the game is released once all the gates pass. We evaluate finished games separately, through their rendered interfaces alone, over prompt-matched tasks run under a common protocol. GCA achieves stronger requirement satisfaction, core mechanics, content depth, and functional visuals than a comparable open pipeline. In a side-by-side human study, raters also score GCA's games higher on every dimension and prefer them overall.
Yinzhu Quan, Zefang Liu, Frederick Benaben et al. · cs.AI
Multi-agent 92%Agents 90%
Abstract
We propose AutoMARS (Automatic Multi-Agent Risk Assessment), an agentic framework for automatic and scalable comparative risk assessment in supply chain networks. The framework enables end-to-end execution of analytical workflows by automatically planning tasks, coordinating specialized agents, invoking external analytical tools, and synthesizing domain-specific results into integrated risk evaluations. AutoMARS further supports scalable risk comparison across multiple locations by parallelizing independent analytical tasks. The framework adopts a multi-domain, multi-agent, and multi-tool architecture that integrates heterogeneous risk factors from socioeconomic, disaster, environmental, and transportation domains. Through coordinated agent interactions and tool integration, AutoMARS enables structured, systematic, and interpretable comparative analysis to support supply chain risk-aware location evaluation.
Keenan Samway, Daniel D'souza, Omar Darwiche Domingues et al. · cs.MA, cs.CL
Multi-agent 92%
Abstract
Multi-agent systems promise a new axis for scaling inference: rather than having one agent think longer or sample more attempts, a task is split across many agents that work in parallel and coordinate. However, in practice, more agents can easily produce duplicate work, coordination failures, and higher costs. We therefore formulate team design as a compute allocation problem: starting from a solo agent, where should additional inference compute go to reach the reward-cost Pareto frontier? We build a minimal multi-agent harness from the ground up and trace this frontier by varying, one at a time, the workflow stage at which a lead delegates to its workers (planning, implementation, or verification), the models that form the team, and the number of workers. On ProgramBench, teams outperform solo agents but cost three to seven times as much. With the right compute allocation, however, a heterogeneous 17-agent team comes within 1.4 points of a strong homogeneous 5-agent team at 70% lower cost. This efficiency stems from three findings. First, planning is the most valuable use of workers: in a homogeneous team whose lead decides how many workers to spawn, a lead that delegates only planning to its workers, and then implements and verifies the code itself, matches the reward of a lead that delegates to workers throughout planning, implementation, and verification, at half the cost. Second, cheap models pay off as planners but not as implementers: a strong lead with cheap planners recovers 47.5% of the reward gain of an all-strong team for only 13.9% of its additional cost, whereas cheap implementers lower reward. Third, planners keep improving reward as the team grows, whereas implementers and verifiers plateau beyond four workers. Together, our results offer a guide to spending an agent budget where it counts, given the task, cost, and latency constraints a user has.
Hehai Lin, Zixuan Wang, Ming Yan et al. · cs.AI, cs.MA
Multi-agent 92%
Abstract
Large language model (LLM)-based multi-agent systems (MAS) can solve complex problems beyond the reach of a single agent by decomposing tasks and coordinating complementary capabilities. Despite extensive research on MAS, existing work largely focuses on specific aspects or individual phases of their development and operation, resulting in fragmented perspectives with objectives and signals that are difficult to reconcile across these different settings. To bridge these disconnected perspectives, we conceptualize MAS development and operation as a three-phase lifecycle spanning design-time orchestration before execution, runtime intervention during execution, and post-hoc attribution after execution, and introduce MAS-Gate, a unified node-centric quantification applicable across these phases. Modeling each execution as a directed acyclic graph, MAS-Gate combines within-node utility, which estimates a node's contribution through changes in reference-answer likelihood, with inter-node strength, which approximates semantic uptake and potential downstream reach. We adapt this shared quantification to three objectives: providing a structure-aware dense reward for Orchestrator training, training an Editor to act on execution prefixes using paired rewards from completed edited and unedited trajectories, and supplying risk-ranked nodes as auxiliary evidence for LLM-based post-hoc attribution. Experiments spanning interaction environments, knowledge-intensive multi-hop question answering, general reasoning, and post-hoc attribution demonstrate that MAS-Gate improves workflow construction, targeted runtime editing, and LLM-assisted error localization over corresponding phase-specific baselines. Together, these results establish MAS-Gate as a unified structural interface for improving MAS generation, dynamic editing, and error attribution throughout the lifecycle.
Multi-agent collaboration has emerged as a critical paradigm for tackling complex, long-horizon tasks; however, while coordination protocols continue to advance, systemic failures at the inter-agent collaboration interface remain a pervasive bottleneck. In collaborative workflows, systems frequently suffer from \emph{broken handoffs}---where critical task context is omitted, misrouted, or ignored despite each agent emitting locally plausible responses. To address this challenge, we present \method, a verifiable runtime control framework that treats handoff repair as selective intervention over explicit dependency graphs. Central to \method is an integrated fault-attribution and calibration pipeline, \dataset, which decouples execution dependencies and injects counterfactual handoff perturbations to provide empirical supervision for runtime intervention. Leveraging this diagnostic foundation, \method dynamically compiles observable interaction traces into a provenance graph to pinpoint unresolved dependencies, without accessing private agent states. It then evaluates candidate repairs through an empirical gate that weighs expected gains against disruption risks, and executes repairs only when formal local postconditions hold. Extensive evaluations across demanding benchmarks demonstrate that \method boosts task success by up to 12.3 absolute percentage points on SILO-BENCH and 11.1 on TeamBench. Across both backbones, \method maintains strict cost-effectiveness, adding as little as 2.0\% marginal token overhead. Furthermore, on 562 handoff-relevant traces from the MAST benchmark, \method achieves 69.8\% F1 in a single pass, establishing a reliable operational boundary for verifiable coordination repair.
Strong individual agents do not guarantee effective collaboration. Communication must align what one agent conveys with how another interprets and uses it. This dependency makes the communication edge a natural unit of optimization. We introduce Paired Automated Communication Optimization (PACO), which jointly optimizes the instructions at both ends of each edge and their shared communication convention in systems built on black-box language models. PACO keeps model weights, agent roles, and workflow topology fixed. A state-aware discounted bandit selects edges for refinement, while execution feedback guides paired revisions evaluated through staged end-to-end execution. The optimized instructions integrate into existing agent prompts without additional model calls at deployment. On a four-agent workflow evaluated across diverse multi-agent benchmarks, PACO consistently outperforms leading prompt-optimization and communication baselines. Configurations learned on HotpotQA retain their advantage in cross-dataset transfer without target-specific optimization. These results demonstrate that optimizing how agents communicate can substantially improve collaboration within an otherwise fixed system.
External tools can extend the capabilities of small language models (SLMs), enabling their deployment in resource constrained environments. However, their limited capabilities make it difficult for SLMs to discover effective tool use behaviors through reinforcement learning alone, while direct teacher supervision suffers from teacher student behavioral distribution mismatch and may propagate erroneous preferences. To address these challenges, we propose Selective Teacher guided Policy Optimization (SeTPO), which coordinates student exploration with selective teacher guidance and persistent demonstration supervision. Specifically, SeTPO incorporates reverse KL derived token level teacher feedback into policy advantages on low reward trajectories, while auxiliary forward KL supervision preserves teacher demonstrated behaviors throughout training. Under an idealized bidirectional KL objective, we theoretically establish that the optimal policy achieves expected reward no lower than the teacher's while retaining a guaranteed fraction of the teacher's probability mass. Extensive experiments on BFCL v4 and API Bank demonstrate that SeTPO achieves superior overall performance over supervised fine tuning, reinforcement learning, and distillation baselines across all three student scales.
Searching text-rich knowledge graphs requires following relations while examining textual evidence. Predefined graph interfaces constrain what evidence agents can access, even when they write code to combine tool calls or process retrieved subgraphs. We propose direct knowledge graph interaction (DKGI), a harness in which language model agents create graph access tools directly over complete node and edge files. The agent writes Python code to follow relations, combine node sets, and select textual evidence, interleaving execution with shell search and file inspection. This lets agents process large node sets in bulk while returning selected text for the model to assess. Execution feedback guides tool creation and revision, while the evolving tools determine what evidence the agent gathers next. On benchmark datasets spanning three domains, training-free DKGI exceeds the strongest published baseline by at least 6.7 Hit@1 points on every graph, even with a minimal harness. Controlled ablations show the benefits of multi-turn programming over shell-only access and predefined graph tools, while trajectories show agents revising code to extend searches or address errors. These findings highlight the value of allowing tool creation and tool use to co-evolve during graph search. Our code and data are available at https://github.com/leopoldwhite/DKGI.
Long-horizon multi-agent collaboration requires memory that preserves both successful actions and the coordination structure underlying them. Existing memory systems support information sharing or procedural reuse, but often leave the evolution of shared procedures disconnected from the task dependencies and execution states of collaborating agents. This coupling also limits the direct transfer of procedural memory designed for individual agents to team settings. We propose Self-Evolving Procedural Memory (SEPM), a framework that uses task dependency graphs as a common representation for online coordination and procedural memory evolution. During execution, a lightweight shared blackboard records structured evidence alongside task dependencies, supporting the detection of goal, plan, and world-state divergence and evidence-based realignment. After execution, verified actions and dependencies are distilled into reusable procedures, while recurring failures inform warnings and constraints. The shared procedure pool evolves through creation, refinement, specialization, and retirement, guided by success and cost utility and constrained by evidence and safety requirements. Together, these mechanisms preserve the collaborative structure and applicability conditions needed to reuse experience across tasks. Evaluations on ALFWorld, WebArena, and OfficeBench under AutoGen and DyLAN show that SEPM achieves the highest task scores among the compared methods in all six benchmark settings. Under AutoGen, it improves task scores over the no-added-memory baseline by 29.85, 25.86, and 13.00 percentage points, respectively. The codebase is available at https://github.com/cookieApril/SEPM.
Evaluating an agent's ability to strictly satisfy diverse and procedurally complex requirements is essential to determining its practical reliability. Conducting such an evaluation demands agentic tasks that reconcile broad domain coverage with deep procedural complexity. Existing paradigms face a fundamental trade-off: expert-curated benchmarks achieve procedural depth but suffer from domain diversity bottlenecks, whereas crowdsourced benchmarks span diverse scenarios but lack execution rigor. To resolve this tension, we present SkillForgeBench, which leverages agent skills as unifying execution blueprints across three co-designed stages: (1) Resource Preparation uses domain-balanced skills to guide artifact retrieval, establishing broad workflow coverage; (2) Skill-driven Task Synthesis employs skills as procedural anchors to partition artifact roles, synthesize naturalistic task instructions, and package sandboxed scenarios for deep procedural execution; and (3) Holistic Evaluation Design translates skill-embedded requirements into fine-grained completion and process rubrics to enable strict requirement-level scoring. Comprising 842 sandboxed tasks across five major professional domains, SkillForgeBench reveals a steep capability hierarchy among eight mainstream agents, led by Opus 4.8 ($40.9\%$ strict completion). Requiring all constrains satisfaction uncovers severe capability bottlenecks across all model tiers that remain masked under individual rubric pass rates ($70.0\%$ to $85.7\%$ vs. $12.6\%$ to $40.9\%$). Crucially, under the external guidance from skills, top-tier agents obtain larger gains than low-tier agents (i.e., $\Delta 19.2\%$ for Opus 4.8 vs. $\Delta 5.8\%$ for Haiku 4.5). Finally, agents satisfy process rubrics far less frequently than completion rubrics (under $3\%$ for Haiku 4.5), proving that completion-only checks overestimate real-world agent reliability.
The rapid deployment of agentic AI has introduced complex challenges for the ethics and governance of AI systems. Agents built on large language models act through tools on behalf of people, and each deployment case brings its own instructions, policies, evidence, and stakeholders, so alignment must be formed case by case. To this end, this work proposes agentic reflective equilibrium (ARE), a computational reflective equilibrium framework that serves as an ethical alignment scaffold in the agent harness. Drawing inspiration from the reflective equilibrium of John Rawls, the scaffold links principles from the system prompt and operator policy, considered judgments, tool evidence, and candidate actions through typed support and attack relations, with provenance encoding the instruction hierarchy. The agent acts on an equilibrium of this state and calls tools or asks questions only while doing so is worth its cost, unless a due-diligence mandate requires them. Governance enters through value priorities, source authority, prohibitions, human-in-the-loop triggers, and mandates, and certificates attribute each action to the sources whose commitments drove it. We show that equilibria are Nash equilibria of a mutual-adjustment game and establish monotonicity, lexical priority, stability certificates, and a quarantine theorem for prompt injection. Two case studies illustrate the framework: a computer-use assistant told to win a refund "whatever it takes" files an honest warranty claim, refuses a fake review, and ignores an injected request for personal data; a hiring agent showcases how authority, oversight triggers, audit mandates, and hard prohibitions shape discrimination, privacy violations, and escalation. The framework offers traceability, coherence, and adaptivity, facilitating safe, secure, and trustworthy agentic AI.
Yuanfan Lin, Jie Di, Xujin He et al. · cs.AI, cs.CL, cs.HC
Multi-agent 91%Agents 63%
Abstract
Maintaining up-to-date clinical practice guidelines (CPGs) is essential for evidence-based medicine, but rapid evidence growth and complex expert consensus formation limit timely updates. We developed GUIDE, a multi-agent copilot system for human-AI collaborative guideline generation and updating. GUIDE delegates labor-intensive tasks to specialized AI agents while preserving expert judgment and final arbitration. In 12 NICE ophthalmology datasets, GUIDE achieved 88.85% literature recall, 86.06% alignment in certainty-of-evidence ratings, and 91.67% recommendation agreement, requiring 162.17 minutes per dataset on average (28.68% human intervention). Performance remained stable across 20 additional datasets from cardiology, endocrinology, gastroenterology, and respiratory medicine. Ablation analysis showed that removing expert intervention reduced performance in judgment-intensive steps such as Risk-of-Bias assessment. In six post-cutoff datasets, GUIDE maintained robust end-to-end performance on unseen evidence. Prospective real-world validation showed that GUIDE reduced expert workload and produced more clinically acceptable recommendations than the original decade-old guideline (mean score, 3.73 vs. 1.53; agreement, 66.7% vs. 13.3%), with outcomes comparable to human-only updating (P = 0.588) but substantially less time and effort. GUIDE offers a practical framework for timely, trustworthy, expert-centric guideline development and validates computationally augmented consensus.
Large language models (LLMs) on mobile devices can act as agents that call external software tools to complete complex tasks, but the major challenge of supporting on-device mobile agentic AI with LLMs is the long latency of LLM tool calling on mobile devices. In particular, the decode phase is the main contributor of such long latency, but is hard to speed up on mobile processors as it is bound by memory bandwidth rather than compute power. To address this limitation, in this paper we present SchemaWeaver, a new on-device mobile agentic AI technique that enforces schema-guided parallel decoding in the decode phase of LLM tool calling, to reduce its latency by producing multiple tokens in each decode pass. SchemaWeaver can be generically applied to the LLM inference engine on mobile devices without involving any training efforts or changes on LLMs, and our experiment results on major mobile SoCs and LLM families show that SchemaWeaver can reduce the LLM tool calling latency by up to 3.9 times, compared to the competitive baselines.
AI agents for autonomous scientific discovery must decide which experiments to run under a limited budget. Most benchmarks for science agents provide fixed datasets, while others that support active experimentation largely rely on simulation. We introduce Autonomous Science Bench, an initial release comprising six budgeted design-build-test-learn campaigns grounded in published experiments across biology, chemistry, and materials science. Agents select batches of designs, receive measurements from a lab service, and use the results to guide subsequent experiments before delivering a predictive model. Success requires passing two calibrated gates: a discovery gate, which evaluates the designs the agent measured, and a learning gate, which evaluates its model's ranking of held-out designs. In a pilot evaluation of eight agent-model configurations and 144 trials, the best configuration succeeds in 67% of trials, while the hardest campaign is solved in only three of 24 attempts. The two gates reveal different weaknesses: some agents build accurate rankings but find too few promising designs, while others find promising designs but fail to predict which unseen designs will perform well. These differences are obscured by overall success rates alone. We release version 0.1 of the campaigns, lab runtime, and public leaderboard at https://yibow.me/autonomous-science-bench.
Large language model multi-agent systems extend individual agents' capabilities through collaboration across specialized roles, tools, and workflows. Yet collaboration makes failures harder to diagnose: one agent may misinterpret a correct result while others carry the mistake forward. Failure attribution therefore seeks to identify the responsible agent and decisive error step. Recent methods trace dependencies, but knowing where information came from is not the same as knowing where it went wrong. We introduce BLADE (Blame Localization via Audited Dependency Evidence), a training-free framework that moves beyond tracing information to auditing its use. Using Jev for structured probabilistic judgments, BLADE uses dependency probabilities to select relevant source-decision handoffs for auditing. At these handoffs, it examines whether receiving decisions use their sources faithfully and within task requirements, distinguishing error introduction, propagation, and repair. These findings inform a global diagnosis that considers all execution steps. Without reference answers, BLADE achieves the best or tied-best step accuracy among eight strategies under a shared Jev decision interface on 1,228 failed runs across five Who&When and Who&When Pro subsets, outperforming All-at-once by 2.2-11.1 percentage points. Making responsibility evidence explicit offers a path toward more interpretable and reliable agentic systems.
Jianfeng Lin, Runze Wang, Haorong Hong et al. · cs.AI
Agent evaluation 90%
Abstract
Evaluating autonomous agents requires examining whether they can translate goals into coherent action across extended interactions. In persistent environments, this requires coordinating interdependent actions under incomplete observations, accounting for delayed effects, and adapting as earlier decisions shape subsequent opportunities. We introduce ASIWorld, a survival sandbox that combines persistent world and character state with character-scoped observations and a programmable asynchronous interface to study sustained goal execution. Agents pursue interdependent production and exploration tasks through direct actions or agent-authored programs that continue running between model calls. The evaluation assesses task success, the attainment of development achievements, and survival costs, complemented by an analysis of execution behavior. In an exploratory study of nine agent configurations using a common harness, eight complete the production task and six complete both tasks. Analyses of execution trajectories and performance across difficulty levels reveal different preparation, combat, and recovery behaviors among configurations with similar task outcomes. Incomplete preparation is associated with stalled progression, while configurations that complete the tasks differ in survival costs and the fulfillment of additional achievement criteria. These findings illustrate the value of assessing sustained goal execution through both task outcomes and the behaviors and costs associated with achieving them.
Bingjie Zhang, Yibo Yang, Qiantong Liu et al. · cs.AI
Agents 90%
Abstract
Experience-based learning enables large language model (LLM) agents to improve over time by reusing knowledge from past executions. However, existing methods typically rely on final task outcomes as feedback for experience learning, overlooking the execution process and limiting their ability to evaluate and optimize experience based on trajectory quality. To address this limitation, we propose TQG-Exp, a trajectory-quality-guided experience-based learning framework that introduces process feedback. Specifically, we introduce Trajectory Quality Loss (TQL), which jointly considers task completion and process quality to provide a learning signal beyond final task outcomes. Based on this signal, we employ paired rollouts with and without retrieved experience to guide experience optimization. Representative trajectories are selected based on their outcomes and trajectory quality to extract task-level and task-type-level experiences. Meanwhile, differences in trajectory quality between the paired groups are used to estimate the contribution of retrieved experience and update its utility. The learned utility is then combined with semantic relevance to guide subsequent experience retrieval. Experiments on ALFWorld, WebShop, and ScienceWorld with two backbone LLMs show that TQG-Exp outperforms existing experience-based methods, improving Avg.@3 over the strongest baseline by 4.50 and 8.55 percentage points on DeepSeek-V4-Flash and Qwen3.5-Flash, respectively.
A language model's ability to solve a task individually does not ensure that a team can solve it under unequal access to information and communication. SANZARU examines this gap through cooperative bomb-defusal puzzles adapted from BOMBANANA! (Lefto Studio, 2026). Task information and action authority are divided among three agents: one cannot hear, another cannot speak, and the third cannot see. The benchmark contains 120 puzzle instances across seven families, each targeting a distinct coordination ability. Across 1512 episodes, 7 models achieve an overall success rate of 49%, ranging from 20% to 86% under the evaluated configurations. Teams develop or adopt diverse communication protocols, from simple gesture codes to Morse and encodings of entire manuals. Yet trace analysis attributes about 60% of 771 team losses to communication, and agents attempt to use channels unavailable to their teammates despite explicit role instructions. Together, task outcomes and interaction traces enable evaluation of both collaborative performance and perspective taking throughout cooperation. The benchmark is available at https://github.com/markli404/sanzaru-benchmark.
Rapid advances in large language models have made software engineering agents capable of tackling complex coding tasks. Within a containerized environment, a coding agent receives tool responses or execution results, and determines its later actions by those earlier results. However, most existing coding agents never look ahead: their policies do not anticipate the consequences of actions, and the terminal reward barely attributes a failure to certain earlier steps, so an ill-judged edit can corrupt the repository state irreversibly before any signal arrives. Recent code world models aim to address these challenges, but they are either trained and then frozen before reinforcement learning (RL), or reduced to an auxiliary next-token loss on the environment's outputs. We present ANTE (Anticipate, Then Execute), an agentic RL framework that verifies the policy's pre-action predictions by real execution and turns them into per-step credit for its actions and trust-or-abstain decisions. With an internal belief stated before each action, Belief-Anchored Policy Optimization (BAPO) turns the settled predictions into per-step advantages by anchoring credit on the policy's own forecasts. To turn the trained forecasts into better actions at inference, thereby facilitating effective test-time scaling, ANTE-TTO (test-time optimization) selects among candidate actions without an external scorer. ANTE raises Qwen3-32B from 25.0% to 57.2% pass@1 on SWE-bench Verified, 6.2% above a matched GRPO baseline trained without the belief state; its world model's accuracy climbs from 44% to 69% during RL, and the learned foresight capability transfers across harnesses and out-of-distribution domains. In summary, we aim to build a code world model that knows what has happened, what holds now, and what the next action will achieve.
Nanxiang Jiang, Yunuo Chen, Zeng Tao et al. · cs.AI
Multi-agent 90%Agents 56%
Abstract
We study the problem of inverse garment design, reconstructing simulation-ready 3D outfits with arbitrary layers from a single image, with visual agents. Unlike differentiable optimization that is time-consuming, or feed-forward methods limited by training data, we introduce DressAgent, a hierarchical agentic system that recovers garment sewing patterns through planning and closed-loop refinement grounded in physical simulation. To this end, we first present an enhanced representation based on GarmentCode for diverse styles and arbitrary dressing layers, and build the first multi-layer sewing pattern dataset with over 15K outfits for supervision and benchmarking. Inverse design then proceeds coarse to fine: In layer planning and coarse estimation, agents infer layer order and relations, peel each layer into its own view, and estimate coarse patterns. In fine-grained refinement, an agentic trio of Tailor, Critic, and Orchestrator refines patterns in a closed loop of editing, simulating, and judging against the reference with visual and measured evidence. Carefully designed tools and an evolving memory make this refinement converge on the target geometry. We also design an agentic generation method for high-fidelity textures. DressAgent outperforms feed-forward methods by a large margin, surpasses or matches differentiable optimization in a fraction of the time, and generalizes to complex layering, diverse poses, and body shapes.
Large language model (LLM)-based multi-agent systems are increasingly applied across diverse domains, yet different applications require different forms of agent organization. Existing studies typically adopt predefined organizations, such as Star, Chain, and Tree, or learn communication graphs to improve performance on specific tasks. However, these methods are largely designed and evaluated within a limited set of application domains, providing little understanding of whether an organization effective in one domain remains suitable for others with different collaboration requirements. We present \textbf{OpenDGO}, a controlled benchmark and analysis framework covering six real-world domains and three collaboration settings: Sequential Dependency, Parallel Decomposition, and Information Integration. Under matched tasks, agents, tools, and resource limits, OpenDGO compares fixed and learned organizations while separately examining communication graphs, role assignments, input assignments, resource budgets, and component failures. Our results show that there is no ``one-organization-for-all'' solution: preferred organizations vary across applications, and even the same communication graph can yield different outcomes under different role and input assignments. These findings highlight the need for application-dependent organization design, aiming to understand \emph{which organization is suitable for a given application, under what conditions, and why}.
Fardeen Sadab, Alif Hasnain, Afsana Shehrin et al. · cs.CL
Multi-agent 90%
Abstract
When one language-model agent asks another for money, which of the two decides how much changes hands? We ran a round-robin tournament of 1,049 negotiations among fifteen agents. In each game a requester tries to raise money from a holder that has been told to keep a $100 endowment. Knowing which agent holds the money explains 47% of the variance in the amount transferred; knowing which agent asks explains 2%. Dropping the most extreme agents narrows the split to 22% against 4%. Changing the requester's appeal from one named person to a group changed what requesters wrote, but the amounts transferred under the two framings are statistically equivalent. The holders that lose least are the ones that turn down the opening request, and their turn-1 refusal rate ranks them by total losses (Spearman correlation = -0.73). Training moves this behaviour in both directions. Fine-tuning Qwen3-8B on a persuasion corpus with almost no refusals raised what it gave away as a holder from 12% to 84% of the endowment. Distilling two never-losing holders into a 4B student cut its losses from 95% to 1%. Evaluations of agents that hold resources should test them in the holder role, including after persuasion fine-tuning.